Chromium Blog
News and developments from the open source browser project
Chrome 62 Beta: Network Quality Estimator API, OpenType variable fonts, and media capture from DOM elements
2017年9月20日水曜日
Unless otherwise noted, changes described below apply to the newest Chrome
Beta
channel release for Android, Chrome OS, Linux, Mac, and Windows.
Network Quality Estimator API
The
Network Infomation API
has been available in previous versions of Chrome, but has only provided theoretical network speeds given the type of a user's connection. In this release, the API has been expanded to provide developers with
network performance metrics
as experienced by the client. Using the API, a developer can inspect the current expected
round trip time and throughput
and be notified of performance changes. To simplify application logic, the API also summarizes measured network performance as the cellular connection type (e.g.
2G
) most similar to it, even if the actual connection is WiFi or Ethernet.
Using these network quality signals, developers can tailor content to network constraints. For example, on very slow connections, developers can serve a simplified version of the page to improve
page load times
. These signals will also soon be available as HTTP request headers and enabled via
Client Hints
.
OpenType Variable Fonts
OpenType Font Variations
bring new typographic capabilities to the web. Previously, one font file contained just a single instance of a font family, including only one weight (Regular, Bold, Black…) or one stretch (Normal, Condensed, Expanded…).
Figure: Animated
Amstelvar
and
Decovar
variable font examples
With variable fonts, responsive design on the web now extends to typography. OpenType Variations provide a continuous spectrum of stylistic variations while saving space and bandwidth, since they all load from a single compact font file. Stretch, style, and weight can be adjusted using the respective
updated CSS properties
which now allow numeric values. Fine tuning of variation axis parameters, such as weight or width, is possible using the
font-variation-settings
CSS property.
Media Capture from DOM Elements
The
W3C Media Capture from DOM Elements
API now allows sites to
live-capture
content in the form of a MediaStream directly from
HTMLMediaElements
(i.e.
<video>
and
<audio>
). By invoking the
captureStream()
method on
HTMLMediaElements
,
streamed
content can be recorded and sent remotely using WebRTC, processed with WebAudio, or manipulated in various
other ways
.
Sorry! Your browser does not support the video element. View animation
here
.
Figure: A 3D rendering being live-captured and streamed to a peer connection using WebRTC.
Other features in this release
The
Payment Request API
is now available on Chrome for iOS
.
PaymentRequest
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PaymentDetailsModifier.data
.
DOM interfaces are now supported for the
<data>
and
<time>
HTML elements to give developers a native, machine-readable way to store client-side content.
The
CSS color parser
now
supports
8- and 4-digit hex colors of the format
#RRGGBBAA
and
#RGBA
.
Lookbehind
assertions are now available in addition to lookaheads, so developers can use regular expressions to ensure that a pattern is or isn’t preceded by another, e.g. matching a dollar amount without capturing the dollar sign.
A new
WebVR Origin Trial
is now available, enabling developers to experiment with building rich Virtual Reality experiences on the web.
Following previous
announcements
, the
“Not secure”
warning will now be displayed when users enter data on an HTTP page, and on all HTTP pages visited in Incognito mode.
The `tabindex` attribute now enables the on-screen keyboard on Chrome for Android to more easily navigate between the next and previous fields within a form, thanks to a
contribution
from Samsung.
Developers can now use the
s
flag
to enable
dotAll
mode
in ECMAScript regular expressions, making “
.
” match any character, including line terminators.
Uploading images on Chrome for Android has an improved user experience and multi-select support that triggers on any site that invokes
<input type="file">
with an
accept
attribute specifying that only images are accepted.
Apps using the
MediaSource API
can now more effectively customize their
HTMLMediaElement.seekable
range logic using the new
Media Source Extensions
APIs,
setLiveSeekableRange
and
clearLiveSeekableRange
.
The new
visibility:collapse
CSS declaration now hides table rows while preserving their contribution to column widths, rather than treating it like
visibility:hidden
, which merely skips painting the rows.
Media Source Extensions (MSE)
now
support
FLAC, a lossless audio coding format, in
ISO-BMFF
.
Protected media can
now
be played offline through
EME
on Chrome for Android.
Chrome for Android now supports
Widevine L1
, allowing sites to play encrypted media in a secure way.
Loosened restrictions
on escape sequences in template literals unlock new use cases for template tags, such as LaTeX processing.
In Android O, sites with notification permissions now appear as a
Notification Channel
in Android Settings under Chrome, affording users a simpler way to manage permissions.
Deprecations and interoperability improvements
Following an update to native button appearance on macOS, the appearance of
<input>
buttons and the
<button>
element have been similarly
changed
, affecting the default values for the
background-color
,
border
,
border-radius
, and
padding
CSS properties
.
The ability to request permission to show notifications has been removed over HTTP connections and within cross-origin
iframes
, in line with our policy on
restricting powerful features
to only HTTPS.
To increase accuracy and ensure that users receive content in the language they expect,
base language is
now added
immediately after language+region when generating
accept-language
headers from language settings.
To improve UX and browser consistency, transitional mouse events will now be
dispatched
, and
hover states
will now be
updated
more quickly after the intended layout has been modified.
OfflineAudioContext
now accepts a dictionary argument, in addition to the
existing
constructor that takes three separate arguments.
In line with other browsers, the
getStreamById
method on
RTCPeerConnection
has now been
removed
.
SharedWorker.workerStart
has been removed, following its deprecation and removal from other major browsers.
To better conform to spec, the default value of
<ol>.start
has been set to
1
.
Posted by Ben Greenstein and Tarun Bansal, The Network’s Watch
Unified autoplay
2017年9月14日木曜日
Users watch and listen to
a lot of media
, and autoplay can make it faster and easier to consume on the web. However, one of the most frequent user concerns is unexpected media playback, which can use data, consume power, and make unwanted noise while browsing. To address this, Chrome will be making autoplay more consistent with user expectations and will give users more control over audio.
Starting in Chrome 64, autoplay
will be allowed
when either the media won’t play sound, or the user has indicated an
interest in the media
. This will allow autoplay to occur when users want media to play, and respect users' wishes when they don't. These changes will also
unify desktop and mobile web behavior
, making web media development more predictable across platforms and browsers.
Not all users have the same preferences for autoplay media, so Chrome 63 will add a new user
option
to completely disable audio for individual sites. This site muting option will persist between browsing sessions, allowing users to customize when and where audio will play.
These changes will give users greater control over media playing in their browser, while making it easier for publishers to implement autoplay where it benefits the user. For more details, please see the
autoplay roadmap
.
Posted by Mounir Lamouri, Software Engineer
Update 2018-05-21:
The autoplay policy is in effect for <video> and <audio> and prevents roughly half of unwanted media autoplays. Please see the Chrome
blog post
for more details.
For the Web Audio API, the policy described in this post will go into effect in Chrome 70 (October, 2018). This will affect web games and some WebRTC applications, as well as any site using the Web Audio API. We recommend that developers
update their code
to correctly handle the autoplay policy.
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